Yamanote Line

Overview

The Yamanote Line (JY) is JR East's loop around central Tokyo — about 34.5 km, 30 stations, and this game's flagship line, most players' very first ride. Trains have no true terminus: only uchi-mawari (counterclockwise: Tokyo → Ueno → Ikebukuro → Shinjuku → Shibuya → Shinagawa) and soto-mawari (clockwise). Miss your stop and you'll simply come back around.

A full circuit takes about an hour, and at peak times trains run barely two minutes apart. That frequency is the reason the loop functions less like a line and more like a moving ring road: almost every other line in Tokyo is built to touch it somewhere, which is why 26 of its 30 stations connect to something else in this game.

Along the route

From Tokyo Station the line threads Akihabara's electronics and anime district, Ueno's museum quarter, the mega shopping complexes of Ikebukuro, the skyscrapers and neon of Shinjuku, the youth culture of Harajuku and Shibuya, and finally the Shinkansen hub at Shinagawa — one loop, and nearly every facet of Tokyo's personality.

The loop is also a good short history of the city. The eastern arc through Kanda and Ueno follows the oldest built-up ground; the western arc through Shinjuku and Shibuya was farmland when the line opened and is now the busiest transport corridor on earth. Takanawa Gateway, opened in 2020 between Shinagawa and Tamachi, was the line's first new station in nearly half a century, and its katakana name is the only one on the loop that isn't written in kanji.

Where the typing gets hard

Thirty station names, 248 keystrokes, an average of 8.3 per stop — a mid-length run with two genuinely awkward stretches.

The first is Takanawa Gateway (takanawage-towei), by far the longest name on the loop at 16 keystrokes. It is the only station here written in katakana, and the long vowel mark ー is typed as a plain hyphen — a key most players do not expect to need mid-word, and the single most common place to stall on a first attempt.

The second is the Nippori / Nishi-Nippori pair, back to back at stops 7 and 8. Both carry a small っ (nippori, nishinippori), so the double p has to land twice in a row while your eyes are already on the next name. Doubling a consonant is easy; doing it twice in eight seconds is where the mistakes come from.

After that, watch the long-vowel names: Hamamatsucho (hamamatsuchou, 13), Yurakucho (yuurakuchou) and Tokyo itself (toukyou) all need the extra u that the printed romaji does not show. Five stations on the loop contain a small ゃ/ゅ/ょ, and all of them accept both spellings — shinjuku or sinzyuku, harajuku or harazyuku.

The relief is the eastern arc: Ueno (4 keystrokes), Kanda, Tabata and Sugamo are among the shortest names in the game, and they arrive in a cluster.

How to practise it

Start at Tokyo in the uchi-mawari direction for your first runs. It is the canonical circuit, it puts the short eastern names first while you settle into rhythm, and it saves Takanawa Gateway for the last third when you are warm.

Once that is comfortable, run it soto-mawari from the same station. The name order reverses but the muscle memory does not transfer as cleanly as you would expect, which is exactly the point — clockwise is the better test of whether you actually know the loop or have just memorised a sequence.

Because a loop run always returns to where it started, your start station does not change the length of the run. Every Yamanote time is comparable to every other one, whichever platform you began on.

Why play it

Thirty stations form a naturally graded run of increasing difficulty — from short names like "tokyo" to longer challenges like "nishi-nippori" and "takanawa-gateway" — and it's the best line for practicing both loop directions.

Line data

Everything below is derived from the station data the game runs on, so it always matches what you actually type on the 山手線 — all 30 stops of it.

Operator
JR East
Line symbol
JY
Stations
30
Shape
Loop line
Termini
No terminus — the loop returns to 東京

How much typing is this?

Typing every station name on this line takes 248 keystrokes, an average of 8.3 per station. The longest name is 高輪ゲートウェイ (takanawa-gateway) at 16 keystrokes; the shortest is 上野 (ueno) at 4. Those counts come from running each name's kana through the game's own romaji engine, so they are what your fingers actually do — not the length of the printed spelling.

Along the way: 2 names contain a small っ, which doubles the next consonant; 5 contain a small ゃ, ゅ or ょ, where the engine accepts both the Hepburn and Kunrei spellings (sha or sya, shu or syu); and 0 end in ん, whose trailing n folds into whatever comes next rather than standing alone.

Where you can change trains

26 of the 30 stations on this line connect to another line in the game. Follow any symbol to that line's guide.

Marked with a star: 東京・上野・池袋・新宿・渋谷・品川・新橋 — the major interchanges, which the maps always label and the game marks with a heavier arrival stamp.

Every station on the line

All 30 stations in order, with the official station number, the name in kanji, the kana the typing is derived from, and its Hepburn romaji.

#No.StationKanaRomaji
1JY01東京とうきょうtokyo
2JY02神田かんだkanda
3JY03秋葉原あきはばらakihabara
4JY04御徒町おかちまちokachimachi
5JY05上野うえのueno
6JY06鶯谷うぐいすだにuguisudani
7JY07日暮里にっぽりnippori
8JY08西日暮里にしにっぽりnishi-nippori
9JY09田端たばたtabata
10JY10駒込こまごめkomagome
11JY11巣鴨すがもsugamo
12JY12大塚おおつかotsuka
13JY13池袋いけぶくろikebukuro
14JY14目白めじろmejiro
15JY15高田馬場たかだのばばtakadanobaba
16JY16新大久保しんおおくぼshin-okubo
17JY17新宿しんじゅくshinjuku
18JY18代々木よよぎyoyogi
19JY19原宿はらじゅくharajuku
20JY20渋谷しぶやshibuya
21JY21恵比寿えびすebisu
22JY22目黒めぐろmeguro
23JY23五反田ごたんだgotanda
24JY24大崎おおさきosaki
25JY25品川しながわshinagawa
26JY26高輪ゲートウェイたかなわげーとうぇいtakanawa-gateway
27JY27田町たまちtamachi
28JY28浜松町はままつちょうhamamatsucho
29JY29新橋しんばしshimbashi
30JY30有楽町ゆうらくちょうyurakucho